### [CVE-2024-6600](https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2024-6600) ![](https://img.shields.io/static/v1?label=Product&message=Firefox%20ESR&color=blue) ![](https://img.shields.io/static/v1?label=Product&message=Firefox&color=blue) ![](https://img.shields.io/static/v1?label=Product&message=Thunderbird&color=blue) ![](https://img.shields.io/static/v1?label=Version&message=unspecified%3C%20115.13%20&color=brighgreen) ![](https://img.shields.io/static/v1?label=Version&message=unspecified%3C%20128%20&color=brighgreen) ![](https://img.shields.io/static/v1?label=Vulnerability&message=Memory%20corruption%20in%20WebGL%20API&color=brighgreen) ### Description Due to large allocation checks in Angle for GLSL shaders being too lenient an out-of-bounds access could occur when allocating more than 8192 ints in private shader memory on mac OS. This vulnerability affects Firefox < 128, Firefox ESR < 115.13, Thunderbird < 115.13, and Thunderbird < 128. ### POC #### Reference - https://bugzilla.mozilla.org/show_bug.cgi?id=1888340 #### Github - https://github.com/l33d0hyun/l33d0hyun