{ "CVE_data_meta": { "ASSIGNER": "cve@mitre.org", "ID": "CVE-2020-14939", "STATE": "PUBLIC" }, "affects": { "vendor": { "vendor_data": [ { "product": { "product_data": [ { "product_name": "n/a", "version": { "version_data": [ { "version_value": "n/a" } ] } } ] }, "vendor_name": "n/a" } ] } }, "data_format": "MITRE", "data_type": "CVE", "data_version": "4.0", "description": { "description_data": [ { "lang": "eng", "value": "An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading." } ] }, "problemtype": { "problemtype_data": [ { "description": [ { "lang": "eng", "value": "n/a" } ] } ] }, "references": { "reference_data": [ { "url": "https://logicaltrust.net/blog/2020/02/freedroid.html", "refsource": "MISC", "name": "https://logicaltrust.net/blog/2020/02/freedroid.html" }, { "url": "https://bugs.freedroid.org/b/issue953", "refsource": "MISC", "name": "https://bugs.freedroid.org/b/issue953" } ] } }