{ "CVE_data_meta": { "ASSIGNER": "cve@mitre.org", "ID": "CVE-2005-3677", "STATE": "PUBLIC" }, "affects": { "vendor": { "vendor_data": [ { "product": { "product_data": [ { "product_name": "n/a", "version": { "version_data": [ { "version_value": "n/a" } ] } } ] }, "vendor_name": "n/a" } ] } }, "data_format": "MITRE", "data_type": "CVE", "data_version": "4.0", "description": { "description_data": [ { "lang": "eng", "value": "Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different." } ] }, "problemtype": { "problemtype_data": [ { "description": [ { "lang": "eng", "value": "n/a" } ] } ] }, "references": { "reference_data": [ { "name": "15398", "refsource": "BID", "url": "http://www.securityfocus.com/bid/15398/" }, { "name": "17514", "refsource": "SECUNIA", "url": "http://secunia.com/advisories/17514" }, { "name": "http://service.real.com/help/faq/security/051110_player/EN/", "refsource": "CONFIRM", "url": "http://service.real.com/help/faq/security/051110_player/EN/" }, { "name": "20051111 High Risk Flaw in RealPlayer", "refsource": "BUGTRAQ", "url": "http://marc.info/?l=bugtraq&m=113181464921104&w=2" } ] } }