{ "CVE_data_meta": { "ASSIGNER": "cve@mitre.org", "ID": "CVE-2005-0983", "STATE": "PUBLIC" }, "affects": { "vendor": { "vendor_data": [ { "product": { "product_data": [ { "product_name": "n/a", "version": { "version_data": [ { "version_value": "n/a" } ] } } ] }, "vendor_name": "n/a" } ] } }, "data_format": "MITRE", "data_type": "CVE", "data_version": "4.0", "description": { "description_data": [ { "lang": "eng", "value": "Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data." } ] }, "problemtype": { "problemtype_data": [ { "description": [ { "lang": "eng", "value": "n/a" } ] } ] }, "references": { "reference_data": [ { "name": "14811", "refsource": "SECUNIA", "url": "http://secunia.com/advisories/14811" }, { "name": "http://aluigi.altervista.org/adv/q3msgboom-adv.txt", "refsource": "MISC", "url": "http://aluigi.altervista.org/adv/q3msgboom-adv.txt" }, { "name": "12976", "refsource": "BID", "url": "http://www.securityfocus.com/bid/12976" }, { "name": "20050402 In-game players kicking in the Quake 3 engine", "refsource": "BUGTRAQ", "url": "http://marc.info/?l=bugtraq&m=111246796918067&w=2" }, { "name": "http://bani.anime.net/banimod/forums/viewtopic.php?p=27322", "refsource": "MISC", "url": "http://bani.anime.net/banimod/forums/viewtopic.php?p=27322" } ] } }