{ "CVE_data_meta" : { "ASSIGNER" : "cve@mitre.org", "ID" : "CVE-2004-1539", "STATE" : "PUBLIC" }, "affects" : { "vendor" : { "vendor_data" : [ { "product" : { "product_data" : [ { "product_name" : "n/a", "version" : { "version_data" : [ { "version_value" : "n/a" } ] } } ] }, "vendor_name" : "n/a" } ] } }, "data_format" : "MITRE", "data_type" : "CVE", "data_version" : "4.0", "description" : { "description_data" : [ { "lang" : "eng", "value" : "Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference." } ] }, "problemtype" : { "problemtype_data" : [ { "description" : [ { "lang" : "eng", "value" : "n/a" } ] } ] }, "references" : { "reference_data" : [ { "name" : "20041122 Broadcast client crash in Halo 1.05", "refsource" : "BUGTRAQ", "url" : "http://marc.info/?l=bugtraq&m=110114770406920&w=2" }, { "name" : "11724", "refsource" : "BID", "url" : "http://www.securityfocus.com/bid/11724" }, { "name" : "13273", "refsource" : "SECUNIA", "url" : "http://secunia.com/advisories/13273" }, { "name" : "halo-long-reply-dos(18196)", "refsource" : "XF", "url" : "https://exchange.xforce.ibmcloud.com/vulnerabilities/18196" } ] } }