{ "CVE_data_meta" : { "ASSIGNER" : "cve@mitre.org", "ID" : "CVE-2004-1805", "STATE" : "PUBLIC" }, "affects" : { "vendor" : { "vendor_data" : [ { "product" : { "product_data" : [ { "product_name" : "n/a", "version" : { "version_data" : [ { "version_value" : "n/a" } ] } } ] }, "vendor_name" : "n/a" } ] } }, "data_format" : "MITRE", "data_type" : "CVE", "data_version" : "4.0", "description" : { "description_data" : [ { "lang" : "eng", "value" : "Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names." } ] }, "problemtype" : { "problemtype_data" : [ { "description" : [ { "lang" : "eng", "value" : "n/a" } ] } ] }, "references" : { "reference_data" : [ { "name" : "20040310 Format string bug in EpicGames Unreal engine", "refsource" : "BUGTRAQ", "url" : "http://marc.info/?l=bugtraq&m=107893764406905&w=2" }, { "name" : "http://aluigi.altervista.org/adv/unrfs-adv.txt", "refsource" : "MISC", "url" : "http://aluigi.altervista.org/adv/unrfs-adv.txt" }, { "name" : "20040311 Re: Format string bug in EpicGames Unreal engine", "refsource" : "BUGTRAQ", "url" : "http://marc.info/?l=bugtraq&m=107902755204583&w=2" }, { "name" : "9840", "refsource" : "BID", "url" : "http://www.securityfocus.com/bid/9840" }, { "name" : "11108", "refsource" : "SECUNIA", "url" : "http://secunia.com/advisories/11108" }, { "name" : "ut-class-format-string(15430)", "refsource" : "XF", "url" : "https://exchange.xforce.ibmcloud.com/vulnerabilities/15430" } ] } }