cvelist/2002/0xxx/CVE-2002-0207.json
2019-03-18 02:57:08 +00:00

87 lines
2.8 KiB
JSON

{
"CVE_data_meta": {
"ASSIGNER": "cve@mitre.org",
"ID": "CVE-2002-0207",
"STATE": "PUBLIC"
},
"affects": {
"vendor": {
"vendor_data": [
{
"product": {
"product_data": [
{
"product_name": "n/a",
"version": {
"version_data": [
{
"version_value": "n/a"
}
]
}
}
]
},
"vendor_name": "n/a"
}
]
}
},
"data_format": "MITRE",
"data_type": "CVE",
"data_version": "4.0",
"description": {
"description_data": [
{
"lang": "eng",
"value": "Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header."
}
]
},
"problemtype": {
"problemtype_data": [
{
"description": [
{
"lang": "eng",
"value": "n/a"
}
]
}
]
},
"references": {
"reference_data": [
{
"name": "3809",
"refsource": "BID",
"url": "http://www.securityfocus.com/bid/3809"
},
{
"name": "20020105 RealPlayer Buffer Problem",
"refsource": "VULN-DEV",
"url": "http://archives.neohapsis.com/archives/vuln-dev/2002-q1/0044.html"
},
{
"name": "20020124 Potential RealPlayer 8 Vulnerability",
"refsource": "BUGTRAQ",
"url": "http://online.securityfocus.com/archive/1/252414"
},
{
"name": "20020124 RealPlayer Buffer Overflow [Sentinel Chicken Networks Security Advisory #01]",
"refsource": "BUGTRAQ",
"url": "http://online.securityfocus.com/archive/1/252425"
},
{
"name": "http://sentinelchicken.com/advisories/realplayer/",
"refsource": "MISC",
"url": "http://sentinelchicken.com/advisories/realplayer/"
},
{
"name": "realplayer-file-header-bo(7839)",
"refsource": "XF",
"url": "http://www.iss.net/security_center/static/7839.php"
}
]
}
}