cvelist/2004/2xxx/CVE-2004-2099.json
2019-03-18 01:18:40 +00:00

77 lines
2.4 KiB
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{
"CVE_data_meta": {
"ASSIGNER": "cve@mitre.org",
"ID": "CVE-2004-2099",
"STATE": "PUBLIC"
},
"affects": {
"vendor": {
"vendor_data": [
{
"product": {
"product_data": [
{
"product_name": "n/a",
"version": {
"version_data": [
{
"version_value": "n/a"
}
]
}
}
]
},
"vendor_name": "n/a"
}
]
}
},
"data_format": "MITRE",
"data_type": "CVE",
"data_version": "4.0",
"description": {
"description_data": [
{
"lang": "eng",
"value": "Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands."
}
]
},
"problemtype": {
"problemtype_data": [
{
"description": [
{
"lang": "eng",
"value": "n/a"
}
]
}
]
},
"references": {
"reference_data": [
{
"name": "hotpursuit2-bo(14909)",
"refsource": "XF",
"url": "https://exchange.xforce.ibmcloud.com/vulnerabilities/14909"
},
{
"name": "20040122 Need for Speed Hot pursuit 2 <= 242 client's buffer overflow",
"refsource": "BUGTRAQ",
"url": "http://marc.info/?l=bugtraq&m=107479094508691&w=2"
},
{
"name": "http://aluigi.altervista.org/adv/nfshp2cbof-adv.txt",
"refsource": "MISC",
"url": "http://aluigi.altervista.org/adv/nfshp2cbof-adv.txt"
},
{
"name": "9473",
"refsource": "BID",
"url": "http://www.securityfocus.com/bid/9473"
}
]
}
}