cvelist/2004/1xxx/CVE-2004-1805.json
2019-03-18 03:19:31 +00:00

87 lines
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{
"CVE_data_meta": {
"ASSIGNER": "cve@mitre.org",
"ID": "CVE-2004-1805",
"STATE": "PUBLIC"
},
"affects": {
"vendor": {
"vendor_data": [
{
"product": {
"product_data": [
{
"product_name": "n/a",
"version": {
"version_data": [
{
"version_value": "n/a"
}
]
}
}
]
},
"vendor_name": "n/a"
}
]
}
},
"data_format": "MITRE",
"data_type": "CVE",
"data_version": "4.0",
"description": {
"description_data": [
{
"lang": "eng",
"value": "Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names."
}
]
},
"problemtype": {
"problemtype_data": [
{
"description": [
{
"lang": "eng",
"value": "n/a"
}
]
}
]
},
"references": {
"reference_data": [
{
"name": "ut-class-format-string(15430)",
"refsource": "XF",
"url": "https://exchange.xforce.ibmcloud.com/vulnerabilities/15430"
},
{
"name": "20040310 Format string bug in EpicGames Unreal engine",
"refsource": "BUGTRAQ",
"url": "http://marc.info/?l=bugtraq&m=107893764406905&w=2"
},
{
"name": "http://aluigi.altervista.org/adv/unrfs-adv.txt",
"refsource": "MISC",
"url": "http://aluigi.altervista.org/adv/unrfs-adv.txt"
},
{
"name": "11108",
"refsource": "SECUNIA",
"url": "http://secunia.com/advisories/11108"
},
{
"name": "9840",
"refsource": "BID",
"url": "http://www.securityfocus.com/bid/9840"
},
{
"name": "20040311 Re: Format string bug in EpicGames Unreal engine",
"refsource": "BUGTRAQ",
"url": "http://marc.info/?l=bugtraq&m=107902755204583&w=2"
}
]
}
}