fscan/Plugins/Telnet.go

770 lines
18 KiB
Go

package Plugins
import (
"bytes"
"context"
"errors"
"fmt"
"github.com/shadow1ng/fscan/Common"
"net"
"regexp"
"strings"
"sync"
"time"
)
// TelnetCredential 表示一个Telnet凭据
type TelnetCredential struct {
Username string
Password string
}
// TelnetScanResult 表示Telnet扫描结果
type TelnetScanResult struct {
Success bool
Error error
Credential TelnetCredential
NoAuth bool
}
// TelnetScan 执行Telnet服务扫描和密码爆破
func TelnetScan(info *Common.HostInfo) error {
if Common.DisableBrute {
return nil
}
target := fmt.Sprintf("%v:%v", info.Host, info.Ports)
Common.LogDebug(fmt.Sprintf("开始扫描 %s", target))
// 设置全局超时上下文
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(Common.GlobalTimeout)*time.Second)
defer cancel()
// 构建凭据列表
var credentials []TelnetCredential
for _, user := range Common.Userdict["telnet"] {
for _, pass := range Common.Passwords {
actualPass := strings.Replace(pass, "{user}", user, -1)
credentials = append(credentials, TelnetCredential{
Username: user,
Password: actualPass,
})
}
}
Common.LogDebug(fmt.Sprintf("开始尝试用户名密码组合 (总用户数: %d, 总密码数: %d, 总组合数: %d)",
len(Common.Userdict["telnet"]), len(Common.Passwords), len(credentials)))
// 使用工作池并发扫描
result := concurrentTelnetScan(ctx, info, credentials, Common.Timeout, Common.MaxRetries)
if result != nil {
// 记录成功结果
saveTelnetResult(info, target, result)
return nil
}
// 检查是否因为全局超时而退出
select {
case <-ctx.Done():
Common.LogDebug("Telnet扫描全局超时")
return fmt.Errorf("全局超时")
default:
Common.LogDebug(fmt.Sprintf("扫描完成,共尝试 %d 个组合", len(credentials)))
return nil
}
}
// concurrentTelnetScan 并发扫描Telnet服务
func concurrentTelnetScan(ctx context.Context, info *Common.HostInfo, credentials []TelnetCredential, timeoutSeconds int64, maxRetries int) *TelnetScanResult {
// 使用ModuleThreadNum控制并发数
maxConcurrent := Common.ModuleThreadNum
if maxConcurrent <= 0 {
maxConcurrent = 10 // 默认值
}
if maxConcurrent > len(credentials) {
maxConcurrent = len(credentials)
}
// 创建工作池
var wg sync.WaitGroup
resultChan := make(chan *TelnetScanResult, 1)
workChan := make(chan TelnetCredential, maxConcurrent)
scanCtx, scanCancel := context.WithCancel(ctx)
defer scanCancel()
// 启动工作协程
for i := 0; i < maxConcurrent; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for credential := range workChan {
select {
case <-scanCtx.Done():
return
default:
result := tryTelnetCredential(scanCtx, info, credential, timeoutSeconds, maxRetries)
if result.Success || result.NoAuth {
select {
case resultChan <- result:
scanCancel() // 找到有效凭据或无需认证,取消其他工作
default:
}
return
}
}
}
}()
}
// 发送工作
go func() {
for i, cred := range credentials {
select {
case <-scanCtx.Done():
break
default:
Common.LogDebug(fmt.Sprintf("[%d/%d] 尝试: %s:%s", i+1, len(credentials), cred.Username, cred.Password))
workChan <- cred
}
}
close(workChan)
}()
// 等待结果或完成
go func() {
wg.Wait()
close(resultChan)
}()
// 获取结果,考虑全局超时
select {
case result, ok := <-resultChan:
if ok && result != nil && (result.Success || result.NoAuth) {
return result
}
return nil
case <-ctx.Done():
Common.LogDebug("Telnet并发扫描全局超时")
scanCancel() // 确保取消所有未完成工作
return nil
}
}
// tryTelnetCredential 尝试单个Telnet凭据
func tryTelnetCredential(ctx context.Context, info *Common.HostInfo, credential TelnetCredential, timeoutSeconds int64, maxRetries int) *TelnetScanResult {
var lastErr error
for retry := 0; retry < maxRetries; retry++ {
select {
case <-ctx.Done():
return &TelnetScanResult{
Success: false,
Error: fmt.Errorf("全局超时"),
Credential: credential,
}
default:
if retry > 0 {
Common.LogDebug(fmt.Sprintf("第%d次重试: %s:%s", retry+1, credential.Username, credential.Password))
time.Sleep(500 * time.Millisecond) // 重试前等待
}
// 创建结果通道
resultChan := make(chan struct {
success bool
noAuth bool
err error
}, 1)
// 设置单个连接超时
connCtx, cancel := context.WithTimeout(ctx, time.Duration(timeoutSeconds)*time.Second)
go func() {
defer cancel()
noAuth, err := telnetConnWithContext(connCtx, info, credential.Username, credential.Password)
select {
case <-connCtx.Done():
// 连接已超时或取消
case resultChan <- struct {
success bool
noAuth bool
err error
}{err == nil, noAuth, err}:
}
}()
// 等待结果或超时
var success bool
var noAuth bool
var err error
select {
case result := <-resultChan:
success = result.success
noAuth = result.noAuth
err = result.err
case <-connCtx.Done():
if ctx.Err() != nil {
// 全局超时
return &TelnetScanResult{
Success: false,
Error: ctx.Err(),
Credential: credential,
}
}
// 单个连接超时
err = fmt.Errorf("连接超时")
}
if noAuth {
return &TelnetScanResult{
Success: false,
NoAuth: true,
Credential: credential,
}
}
if success {
return &TelnetScanResult{
Success: true,
Credential: credential,
}
}
lastErr = err
if err != nil {
// 检查是否需要重试
if retryErr := Common.CheckErrs(err); retryErr == nil {
break // 不需要重试的错误
}
}
}
}
return &TelnetScanResult{
Success: false,
Error: lastErr,
Credential: credential,
}
}
// telnetConnWithContext 带上下文的Telnet连接尝试
func telnetConnWithContext(ctx context.Context, info *Common.HostInfo, user, pass string) (bool, error) {
// 创建TCP连接(使用上下文控制)
var d net.Dialer
conn, err := d.DialContext(ctx, "tcp", fmt.Sprintf("%s:%s", info.Host, info.Ports))
if err != nil {
return false, err
}
client := &TelnetClient{
IPAddr: info.Host,
Port: info.Ports,
UserName: user,
Password: pass,
conn: conn,
}
// 设置连接关闭
defer client.Close()
// 检查上下文是否已取消
select {
case <-ctx.Done():
return false, ctx.Err()
default:
}
// 初始化连接
client.init()
client.ServerType = client.MakeServerType()
if client.ServerType == UnauthorizedAccess {
return true, nil
}
err = client.Login()
return false, err
}
// saveTelnetResult 保存Telnet扫描结果
func saveTelnetResult(info *Common.HostInfo, target string, result *TelnetScanResult) {
var successMsg string
var details map[string]interface{}
if result.NoAuth {
successMsg = fmt.Sprintf("Telnet服务 %s 无需认证", target)
details = map[string]interface{}{
"port": info.Ports,
"service": "telnet",
"type": "unauthorized-access",
}
} else {
successMsg = fmt.Sprintf("Telnet服务 %s 用户名:%v 密码:%v",
target, result.Credential.Username, result.Credential.Password)
details = map[string]interface{}{
"port": info.Ports,
"service": "telnet",
"type": "weak-password",
"username": result.Credential.Username,
"password": result.Credential.Password,
}
}
Common.LogSuccess(successMsg)
// 保存结果
vulnResult := &Common.ScanResult{
Time: time.Now(),
Type: Common.VULN,
Target: info.Host,
Status: "vulnerable",
Details: details,
}
Common.SaveResult(vulnResult)
}
// TelnetClient Telnet客户端结构体
type TelnetClient struct {
IPAddr string // 服务器IP地址
Port string // 服务器端口
UserName string // 用户名
Password string // 密码
conn net.Conn // 网络连接
LastResponse string // 最近一次响应内容
ServerType int // 服务器类型
}
// init 初始化Telnet连接
func (c *TelnetClient) init() {
// 启动后台goroutine处理服务器响应
go func() {
for {
// 读取服务器响应
buf, err := c.read()
if err != nil {
// 处理连接关闭和EOF情况
if strings.Contains(err.Error(), "closed") ||
strings.Contains(err.Error(), "EOF") {
break
}
break
}
// 处理响应数据
displayBuf, commandList := c.SerializationResponse(buf)
if len(commandList) > 0 {
// 有命令需要回复
replyBuf := c.MakeReplyFromList(commandList)
c.LastResponse += string(displayBuf)
_ = c.write(replyBuf)
} else {
// 仅保存显示内容
c.LastResponse += string(displayBuf)
}
}
}()
// 等待连接初始化完成
time.Sleep(time.Second * 2)
}
// WriteContext 写入数据到Telnet连接
func (c *TelnetClient) WriteContext(s string) {
// 写入字符串并添加回车及空字符
_ = c.write([]byte(s + "\x0d\x00"))
}
// ReadContext 读取Telnet连接返回的内容
func (c *TelnetClient) ReadContext() string {
// 读取完成后清空缓存
defer func() { c.Clear() }()
// 等待响应
if c.LastResponse == "" {
time.Sleep(time.Second)
}
// 处理特殊字符
c.LastResponse = strings.ReplaceAll(c.LastResponse, "\x0d\x00", "")
c.LastResponse = strings.ReplaceAll(c.LastResponse, "\x0d\x0a", "\n")
return c.LastResponse
}
// Netloc 获取网络地址字符串
func (c *TelnetClient) Netloc() string {
return fmt.Sprintf("%s:%s", c.IPAddr, c.Port)
}
// Close 关闭Telnet连接
func (c *TelnetClient) Close() {
if c.conn != nil {
c.conn.Close()
}
}
// SerializationResponse 解析Telnet响应数据
func (c *TelnetClient) SerializationResponse(responseBuf []byte) (displayBuf []byte, commandList [][]byte) {
for {
// 查找IAC命令标记
index := bytes.IndexByte(responseBuf, IAC)
if index == -1 || len(responseBuf)-index < 2 {
displayBuf = append(displayBuf, responseBuf...)
break
}
// 获取选项字符
ch := responseBuf[index+1]
// 处理连续的IAC
if ch == IAC {
displayBuf = append(displayBuf, responseBuf[:index]...)
responseBuf = responseBuf[index+1:]
continue
}
// 处理DO/DONT/WILL/WONT命令
if ch == DO || ch == DONT || ch == WILL || ch == WONT {
commandBuf := responseBuf[index : index+3]
commandList = append(commandList, commandBuf)
displayBuf = append(displayBuf, responseBuf[:index]...)
responseBuf = responseBuf[index+3:]
continue
}
// 处理子协商命令
if ch == SB {
displayBuf = append(displayBuf, responseBuf[:index]...)
seIndex := bytes.IndexByte(responseBuf, SE)
if seIndex != -1 && seIndex > index {
commandList = append(commandList, responseBuf[index:seIndex+1])
responseBuf = responseBuf[seIndex+1:]
continue
}
}
break
}
return displayBuf, commandList
}
// MakeReplyFromList 处理命令列表并生成回复
func (c *TelnetClient) MakeReplyFromList(list [][]byte) []byte {
var reply []byte
for _, command := range list {
reply = append(reply, c.MakeReply(command)...)
}
return reply
}
// MakeReply 根据命令生成对应的回复
func (c *TelnetClient) MakeReply(command []byte) []byte {
// 命令至少需要3字节
if len(command) < 3 {
return []byte{}
}
verb := command[1] // 动作类型
option := command[2] // 选项码
// 处理回显(ECHO)和抑制继续进行(SGA)选项
if option == ECHO || option == SGA {
switch verb {
case DO:
return []byte{IAC, WILL, option}
case DONT:
return []byte{IAC, WONT, option}
case WILL:
return []byte{IAC, DO, option}
case WONT:
return []byte{IAC, DONT, option}
case SB:
// 处理子协商命令
// 命令格式: IAC + SB + option + modifier + IAC + SE
if len(command) >= 4 {
modifier := command[3]
if modifier == ECHO {
return []byte{IAC, SB, option, BINARY, IAC, SE}
}
}
}
} else {
// 处理其他选项 - 拒绝所有请求
switch verb {
case DO, DONT:
return []byte{IAC, WONT, option}
case WILL, WONT:
return []byte{IAC, DONT, option}
}
}
return []byte{}
}
// read 从Telnet连接读取数据
func (c *TelnetClient) read() ([]byte, error) {
var buf [2048]byte
// 设置读取超时为2秒
_ = c.conn.SetReadDeadline(time.Now().Add(time.Second * 2))
n, err := c.conn.Read(buf[0:])
if err != nil {
return nil, err
}
return buf[:n], nil
}
// write 向Telnet连接写入数据
func (c *TelnetClient) write(buf []byte) error {
// 设置写入超时
_ = c.conn.SetWriteDeadline(time.Now().Add(time.Second * 3))
_, err := c.conn.Write(buf)
if err != nil {
return err
}
// 写入后短暂延迟,让服务器有时间处理
time.Sleep(TIME_DELAY_AFTER_WRITE)
return nil
}
// Login 根据服务器类型执行登录
func (c *TelnetClient) Login() error {
switch c.ServerType {
case Closed:
return errors.New("service is disabled")
case UnauthorizedAccess:
return nil
case OnlyPassword:
return c.loginForOnlyPassword()
case UsernameAndPassword:
return c.loginForUsernameAndPassword()
default:
return errors.New("unknown server type")
}
}
// MakeServerType 通过分析服务器响应判断服务器类型
func (c *TelnetClient) MakeServerType() int {
responseString := c.ReadContext()
// 空响应情况
if responseString == "" {
return Closed
}
response := strings.Split(responseString, "\n")
if len(response) == 0 {
return Closed
}
lastLine := strings.ToLower(response[len(response)-1])
// 检查是否需要用户名和密码
if containsAny(lastLine, []string{"user", "name", "login", "account", "用户名", "登录"}) {
return UsernameAndPassword
}
// 检查是否只需要密码
if strings.Contains(lastLine, "pass") {
return OnlyPassword
}
// 检查是否无需认证的情况
if isNoAuthRequired(lastLine) || c.isLoginSucceed(responseString) {
return UnauthorizedAccess
}
return Closed
}
// 辅助函数:检查字符串是否包含任意给定子串
func containsAny(s string, substrings []string) bool {
for _, sub := range substrings {
if strings.Contains(s, sub) {
return true
}
}
return false
}
// 辅助函数:检查是否无需认证
func isNoAuthRequired(line string) bool {
patterns := []string{
`^/ #.*`,
`^<[A-Za-z0-9_]+>`,
`^#`,
}
for _, pattern := range patterns {
if regexp.MustCompile(pattern).MatchString(line) {
return true
}
}
return false
}
// loginForOnlyPassword 处理只需密码的登录
func (c *TelnetClient) loginForOnlyPassword() error {
c.Clear() // 清空之前的响应
// 发送密码并等待响应
c.WriteContext(c.Password)
time.Sleep(time.Second * 2)
// 验证登录结果
responseString := c.ReadContext()
if c.isLoginFailed(responseString) {
return errors.New("login failed")
}
if c.isLoginSucceed(responseString) {
return nil
}
return errors.New("login failed")
}
// loginForUsernameAndPassword 处理需要用户名和密码的登录
func (c *TelnetClient) loginForUsernameAndPassword() error {
// 发送用户名
c.WriteContext(c.UserName)
time.Sleep(time.Second * 2)
c.Clear()
// 发送密码
c.WriteContext(c.Password)
time.Sleep(time.Second * 3)
// 验证登录结果
responseString := c.ReadContext()
if c.isLoginFailed(responseString) {
return errors.New("login failed")
}
if c.isLoginSucceed(responseString) {
return nil
}
return errors.New("login failed")
}
// Clear 清空最近一次响应
func (c *TelnetClient) Clear() {
c.LastResponse = ""
}
// 登录失败的关键词列表
var loginFailedString = []string{
"wrong",
"invalid",
"fail",
"incorrect",
"error",
}
// isLoginFailed 检查是否登录失败
func (c *TelnetClient) isLoginFailed(responseString string) bool {
responseString = strings.ToLower(responseString)
// 空响应视为失败
if responseString == "" {
return true
}
// 检查失败关键词
for _, str := range loginFailedString {
if strings.Contains(responseString, str) {
return true
}
}
// 检查是否仍在要求输入凭证
patterns := []string{
"(?is).*pass(word)?:$",
"(?is).*user(name)?:$",
"(?is).*login:$",
}
for _, pattern := range patterns {
if regexp.MustCompile(pattern).MatchString(responseString) {
return true
}
}
return false
}
// isLoginSucceed 检查是否登录成功
func (c *TelnetClient) isLoginSucceed(responseString string) bool {
// 空响应视为失败
if responseString == "" {
return false
}
// 获取最后一行响应
lines := strings.Split(responseString, "\n")
if len(lines) == 0 {
return false
}
lastLine := lines[len(lines)-1]
// 检查命令提示符
if regexp.MustCompile("^[#$>].*").MatchString(lastLine) ||
regexp.MustCompile("^<[a-zA-Z0-9_]+>.*").MatchString(lastLine) {
return true
}
// 检查last login信息
if regexp.MustCompile("(?:s)last login").MatchString(responseString) {
return true
}
// 发送测试命令验证
c.Clear()
c.WriteContext("?")
time.Sleep(time.Second * 2)
responseString = c.ReadContext()
// 检查响应长度
if strings.Count(responseString, "\n") > 6 || len([]rune(responseString)) > 100 {
return true
}
return false
}
// Telnet协议常量定义
const (
// 写入操作后的延迟时间
TIME_DELAY_AFTER_WRITE = 300 * time.Millisecond
// Telnet基础控制字符
IAC = byte(255) // 解释为命令(Interpret As Command)
DONT = byte(254) // 请求对方停止执行某选项
DO = byte(253) // 请求对方执行某选项
WONT = byte(252) // 拒绝执行某选项
WILL = byte(251) // 同意执行某选项
// 子协商相关控制字符
SB = byte(250) // 子协商开始(Subnegotiation Begin)
SE = byte(240) // 子协商结束(Subnegotiation End)
// 特殊功能字符
NULL = byte(0) // 空字符
EOF = byte(236) // 文档结束
SUSP = byte(237) // 暂停进程
ABORT = byte(238) // 停止进程
REOR = byte(239) // 记录结束
// Telnet选项代码
BINARY = byte(0) // 8位数据通道
ECHO = byte(1) // 回显
SGA = byte(3) // 禁止继续
// 服务器类型常量定义
Closed = iota // 连接关闭
UnauthorizedAccess // 无需认证
OnlyPassword // 仅需密码
UsernameAndPassword // 需要用户名和密码
)