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https://github.com/chainreactors/spray.git
synced 2025-06-21 10:21:50 +00:00
fix the bug of thread pool hanging
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parent
28aacea18c
commit
411f24d94d
@ -349,7 +349,7 @@ func (opt *Option) NewRunner() (*Runner, error) {
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}
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opt.PrintPlugin()
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if r.IsCheck == false {
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if r.IsCheck == true {
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logs.Log.Important("enabling brute mod, because of enabled brute plugin")
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}
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@ -51,7 +51,7 @@ func NewBrutePool(ctx context.Context, config *Config) (*BrutePool, error) {
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additionCh: make(chan *Unit, config.Thread),
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closeCh: make(chan struct{}),
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processCh: make(chan *pkg.Baseline, config.Thread),
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wg: sync.WaitGroup{},
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wg: &sync.WaitGroup{},
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},
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base: u.Scheme + "://" + u.Host,
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isDir: strings.HasSuffix(u.Path, "/"),
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@ -196,7 +196,7 @@ func (pool *BrutePool) Upgrade(bl *pkg.Baseline) error {
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return nil
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}
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func (pool *BrutePool) Run(offset, limit int) {
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func (pool *BrutePool) Run(ctx context.Context, offset, limit int) {
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pool.Worder.Run()
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if pool.Active {
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pool.wg.Add(1)
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@ -279,7 +279,7 @@ Loop:
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}
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case <-pool.closeCh:
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break Loop
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case <-pool.ctx.Done():
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case <-ctx.Done():
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break Loop
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case <-pool.ctx.Done():
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break Loop
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@ -29,7 +29,7 @@ func NewCheckPool(ctx context.Context, config *Config) (*CheckPool, error) {
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Timeout: time.Duration(config.Timeout) * time.Second,
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ProxyAddr: config.ProxyAddr,
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}),
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wg: sync.WaitGroup{},
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wg: &sync.WaitGroup{},
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additionCh: make(chan *Unit, 1024),
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closeCh: make(chan struct{}),
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processCh: make(chan *pkg.Baseline, config.Thread),
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@ -50,21 +50,35 @@ type CheckPool struct {
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func (pool *CheckPool) Run(ctx context.Context, offset, limit int) {
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pool.Worder.Run()
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var done bool
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// 挂起一个监控goroutine, 每100ms判断一次done, 如果已经done, 则关闭closeCh, 然后通过Loop中的select case closeCh去break, 实现退出
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go func() {
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for {
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if done {
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pool.wg.Wait()
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close(pool.closeCh)
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return
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}
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time.Sleep(100 * time.Millisecond)
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}
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}()
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Loop:
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for {
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select {
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case u, ok := <-pool.Worder.C:
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if !ok {
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break Loop
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done = true
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continue
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}
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if pool.reqCount < offset {
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pool.reqCount++
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break Loop
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continue
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}
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if pool.reqCount > limit {
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break Loop
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continue
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}
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pool.wg.Add(1)
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@ -82,7 +96,7 @@ Loop:
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break Loop
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}
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}
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pool.wg.Wait()
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pool.Close()
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}
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@ -128,6 +142,9 @@ func (pool *CheckPool) Invoke(v interface{}) {
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} else {
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bl = pkg.NewBaseline(req.URI(), req.Host(), resp)
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bl.Collect()
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if bl.Status == 400 {
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pool.doUpgrade(bl)
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}
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}
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bl.ReqDepth = unit.depth
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bl.Source = unit.source
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@ -141,9 +158,6 @@ func (pool *CheckPool) Handler() {
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if bl.RedirectURL != "" {
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pool.doRedirect(bl, bl.ReqDepth)
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pool.putToOutput(bl)
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} else if bl.Status == 400 {
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pool.doUpgrade(bl)
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pool.putToOutput(bl)
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} else {
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params := map[string]interface{}{
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"current": bl,
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@ -29,7 +29,7 @@ type BasePool struct {
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failedCount int
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additionCh chan *Unit
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closeCh chan struct{}
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wg sync.WaitGroup
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wg *sync.WaitGroup
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}
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func (pool *BasePool) doRedirect(bl *pkg.Baseline, depth int) {
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@ -207,7 +207,7 @@ func (r *Runner) Prepare(ctx context.Context) error {
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}
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}
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brutePool.Run(brutePool.Statistor.Offset, limit)
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brutePool.Run(ctx, brutePool.Statistor.Offset, limit)
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if brutePool.IsFailed && len(brutePool.FailedBaselines) > 0 {
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// 如果因为错误积累退出, end将指向第一个错误发生时, 防止resume时跳过大量目标
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