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CVE-2018-20817
Description
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
POC
Reference
- https://github.com/RektInator/cod-steamauth-rce
- https://github.com/RektInator/cod-steamauth-rce
- https://github.com/momo5502/cod-exploits/tree/master/steam-auth
- https://github.com/momo5502/cod-exploits/tree/master/steam-auth