cvelist/2010/4xxx/CVE-2010-4391.json

78 lines
2.2 KiB
JSON

{
"CVE_data_meta" : {
"ASSIGNER" : "cve@mitre.org",
"ID" : "CVE-2010-4391",
"STATE" : "PUBLIC"
},
"affects" : {
"vendor" : {
"vendor_data" : [
{
"product" : {
"product_data" : [
{
"product_name" : "n/a",
"version" : {
"version_data" : [
{
"version_value" : "n/a"
}
]
}
}
]
},
"vendor_name" : "n/a"
}
]
}
},
"data_format" : "MITRE",
"data_type" : "CVE",
"data_version" : "4.0",
"description" : {
"description_data" : [
{
"lang" : "eng",
"value" : "Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file."
}
]
},
"problemtype" : {
"problemtype_data" : [
{
"description" : [
{
"lang" : "eng",
"value" : "n/a"
}
]
}
]
},
"references" : {
"reference_data" : [
{
"name" : "http://www.zerodayinitiative.com/advisories/ZDI-10-281",
"refsource" : "MISC",
"url" : "http://www.zerodayinitiative.com/advisories/ZDI-10-281"
},
{
"name" : "http://service.real.com/realplayer/security/12102010_player/en/",
"refsource" : "CONFIRM",
"url" : "http://service.real.com/realplayer/security/12102010_player/en/"
},
{
"name" : "69851",
"refsource" : "OSVDB",
"url" : "http://osvdb.org/69851"
},
{
"name" : "1024861",
"refsource" : "SECTRACK",
"url" : "http://www.securitytracker.com/id?1024861"
}
]
}
}