cvelist/2005/0xxx/CVE-2005-0983.json
2019-03-17 23:27:41 +00:00

82 lines
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{
"CVE_data_meta": {
"ASSIGNER": "cve@mitre.org",
"ID": "CVE-2005-0983",
"STATE": "PUBLIC"
},
"affects": {
"vendor": {
"vendor_data": [
{
"product": {
"product_data": [
{
"product_name": "n/a",
"version": {
"version_data": [
{
"version_value": "n/a"
}
]
}
}
]
},
"vendor_name": "n/a"
}
]
}
},
"data_format": "MITRE",
"data_type": "CVE",
"data_version": "4.0",
"description": {
"description_data": [
{
"lang": "eng",
"value": "Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data."
}
]
},
"problemtype": {
"problemtype_data": [
{
"description": [
{
"lang": "eng",
"value": "n/a"
}
]
}
]
},
"references": {
"reference_data": [
{
"name": "14811",
"refsource": "SECUNIA",
"url": "http://secunia.com/advisories/14811"
},
{
"name": "http://aluigi.altervista.org/adv/q3msgboom-adv.txt",
"refsource": "MISC",
"url": "http://aluigi.altervista.org/adv/q3msgboom-adv.txt"
},
{
"name": "12976",
"refsource": "BID",
"url": "http://www.securityfocus.com/bid/12976"
},
{
"name": "20050402 In-game players kicking in the Quake 3 engine",
"refsource": "BUGTRAQ",
"url": "http://marc.info/?l=bugtraq&m=111246796918067&w=2"
},
{
"name": "http://bani.anime.net/banimod/forums/viewtopic.php?p=27322",
"refsource": "MISC",
"url": "http://bani.anime.net/banimod/forums/viewtopic.php?p=27322"
}
]
}
}