mirror of
https://github.com/CVEProject/cvelist.git
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82 lines
2.6 KiB
JSON
82 lines
2.6 KiB
JSON
{
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"CVE_data_meta": {
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"ASSIGNER": "cve@mitre.org",
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"ID": "CVE-2005-0983",
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"STATE": "PUBLIC"
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},
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"affects": {
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"vendor": {
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"vendor_data": [
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{
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"product": {
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"product_data": [
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{
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"product_name": "n/a",
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"version": {
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"version_data": [
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{
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"version_value": "n/a"
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}
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]
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}
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}
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]
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},
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"vendor_name": "n/a"
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}
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]
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}
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},
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"data_format": "MITRE",
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"data_type": "CVE",
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"data_version": "4.0",
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"description": {
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"description_data": [
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{
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"lang": "eng",
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"value": "Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data."
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}
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]
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},
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"problemtype": {
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"problemtype_data": [
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{
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"description": [
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{
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"lang": "eng",
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"value": "n/a"
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}
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]
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}
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]
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},
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"references": {
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"reference_data": [
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{
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"name": "14811",
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"refsource": "SECUNIA",
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"url": "http://secunia.com/advisories/14811"
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},
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{
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"name": "http://aluigi.altervista.org/adv/q3msgboom-adv.txt",
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"refsource": "MISC",
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"url": "http://aluigi.altervista.org/adv/q3msgboom-adv.txt"
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},
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{
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"name": "12976",
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"refsource": "BID",
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"url": "http://www.securityfocus.com/bid/12976"
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},
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{
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"name": "20050402 In-game players kicking in the Quake 3 engine",
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"refsource": "BUGTRAQ",
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"url": "http://marc.info/?l=bugtraq&m=111246796918067&w=2"
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},
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{
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"name": "http://bani.anime.net/banimod/forums/viewtopic.php?p=27322",
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"refsource": "MISC",
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"url": "http://bani.anime.net/banimod/forums/viewtopic.php?p=27322"
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}
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]
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}
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} |